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Home > Overview
Game overview
《SURO! Throw!》 is about an ardent girl’s story who starts to fight enemies by throwing her friends. 《SURO! Throw!》 is developed under a theme : “Explosion of exciting action given by amusing characters”.Three stages with different look and difficulty exists; each with new friends and monsters which have unique impressions and abilities—which provides new tactics in battle. 《SURO! Throw!》was developed using Microsoft XNA 2.0.
Game features
Unique individualities described by character’s looks and animations.3D modeled characters in 《SURO! Throw!》, each have a unique personality. These amusing personalities can be seen through their appearance or motions. Action play composed by various characteristics. The external features of 《SURO! Throw!》 characters brings an amusing action play. Players can predict how to attack by looking at the monsters looks and movements. Various battle tactics based on friend’s and monster’s features. 《SURO! Throw!》 is not a game that can be played just by randomly throwing your friends. You will need to acknowledge the features of your friends and enemies to defeat them. Some monsters require two or more combination of friends.
Home > How to Play
Controls
Player Character MovementKeyboard A - Move left Keyboard D - Move right Keyboard W - Move forward Keyboard S - Move backward Keyboard Space Bar - Change a friend to throw Mouse left button - Throw friend Mouse right button - Camera manipulation Mouse wheel - Camera Zoom in/out
Playing the game
a. Move![]() You can go everywhere except through blocked objects, mountains, cliffs and water. b. observe the enemy ![]() Some monsters will approach straight ahead, but some may come in zigzags. Other monsters may even charge towards you or be invulnerable to certain attacks. c. Select a friend to throw ![]() A selected friend will be shown in the biggest circle of the UI. If you want to select another friend, press the Space Bar. d. Throw your friend to the enemy ![]() ![]() If your thrown friend hits the monster, the enemy will take damage. Keep in mind that your friend needs some time to get to the target after being thrown. Your enemy may not be there when your friend actually gets to the destination. Calculate the speeds and patterns before choosing your throwing point. e. Collect items ![]() When enemies’ HP reaches 0, they may drop an item before they disappear. Run over the items to take helpful effects. f. Clear the stage ![]() At the end of each stage, there is a boss monster. Defeat it to clear the stage.
Items
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Home > Downloads
Game download
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Minimum System Requirements
Home > The Team
team MONG
Contact us
AddressInteractive Entertainment Lab, 627 Industry-University Cooperation Building, Ajou University, San 5, Woncheon-dong, Yeongtong-gu, Suwon, Republic of Korea arisaema at ajou.ac.kr (Kim, Jae-won) |
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© 2008 team MONG
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